
Alex
Burkat,
P.E.
Principal Mechanical
Engineer
Walt Disney
Imagineering
Glendale, CA

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MS,
Mechanical Engineering, Ohio State University
Honors
Diploma, Moscow Automobile & Road Construction Institute
(mechanical design, automotive & transportation equipment) |
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Principal Mechanical
Engineer, designing rides and equipment for Disney theme parks,
and evaluating and making improvements in existing rides and
facilities. |
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Alex started his
career working on automotive, mining, and robotics equipment --
but the same basic skills and knowledge apply to his work on
roller coasters. |
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"Go into engineering
only if you really have a calling to be an engineer -- if you
like to build things, if you get real satisfaction of seeing
something built from your idea, or built by your own hands. If
you are that kind of person, I think engineering is right for
you." |

Burkatt:
"I'm a mechanical engineer working for Walt Disney Imagineering in
Glendale, California. And my title is principal mechanical engineer.
What my job is, to design rides, rides for Disney theme parks and equip
them for these rides, rides and attractions. I worked on many rides and
attractions. One of the first rides I worked on was Splash Mountain at
Disneyland. It was just finished at the time I was hired and I was
drafted to work on this ride, to debug it, and to improve certain
components and add certain features to it. I had to take quite a bit of
data on the Space Mountain at Disneyland, which is a roller coaster. To
take this data, we had a three axis accelerometer at strategic points in
the vehicle and we had a small computer take the data. I had to ride the
roller coaster all night, which is fun when you do it, it's fun when you
do it once or twice but all night, it's a little bit tough."
Burkatt:
"I think this job brings a lot of satisfaction. And the most satisfaction
I get when I go to the park, either Disneyland or in Florida and I see
people using rides and going on rides I worked on, and you can see happy
faces. And some-times I take my kids to Disneyland and we go on one
attraction or the other. And they know that I worked on it and I did
this or that, and it's very satisfying to see your things actually built
and working."
Q:
And what's involved in being a principal mechanical engineer?
Burkatt:
What my job is, is to design
rides and attractions for Disney theme parks and equip the parks for
these rides and attractions.
Q:
Tell us about some of the rides and attractions that you built.
Burkatt:
I worked on many rides and
attractions. One of the first rides I worked on was Splash Mountain at
Disneyland. It was just finished at the time I was hired and I was
drafted to work on this ride, to debug it, improve certain components,
and add certain features to it. So it was very good experience, my first
experience with Disney. And what was very helpful, I worked in a park
environment and I learned to appreciate that environment and the
interaction between the maintenance people, operations, and guests.
Q:
And so what was involved in working with the Splash Mountain, the
testing of these things? Was it fun?
Burkatt:
It was fun. It was very
challenging, very interesting, because I never worked on anything like
that. It's a water ride. So you have boats -- we call them "logs" --
which go up the mountain, up to the very top. They drive there by
conveyor, with guests in them and then you float them in a flume and
eventually the boat goes down. There are several drops and one -- we
call it "Big Drop" -- is pretty big. So, the first time you go there,
you're very high at the top of the mountain. You can see the whole park
and then you go down. So, what we had to do, we had to improve the
capacity of the ride and there were a few things we needed to improve.
That basically was my first job with Disney. I had some small jobs, and
after that, I worked on redesigning the seat-belt mechanism for
simulator rides. Talking about simulator rides -- basically what it is,
it's a flight simulator adapted to an amusement park environment. You
can find them at Disneyland, and at Disney World in Florida and in
France. Common names for them are "Space Mode" and "Space Starters."
Also a similar seat-belt mechanism is used on "Indiana Jones." We had an
existing mechanism at the time and it was working, but not exactly
satisfactorily. So the decision was made to redesign it, and make sure
it fit into existing constraints and the existing packaging. So I worked
on it for about a year, because we had to outfit all our simulators,
which are quite a few, all over the world. I made designs and built
prototypes. We installed prototypes at Disneyland and at Disney World in
Florida, did extensive testing to make sure that it was working quietly,
and debugged it. It eventually went into production and we installed
them on all our simulators. And so, we think it is very satisfactory and
I have a patent on this mechanism.
Q:
What's involved in getting a patent?
Burkatt:
When you work for a company
like Disney, it's relatively easy. You have your design. Then you make a
description of this design and the company applies for a patent. So it's
done through the company, which kind of shields you from all this
paperwork which is really extensive, and it takes about two years.
Q:
Well, how does it feel to have a patent?
Burkatt:
Satisfactory, yes. It means
you designed something and it's yours. And another thing, you go to the
park and you see people using it and you know it's your design so it's
very gratifying.
Q:
Where did you start your education? Tell us about that progression
from when you first went to university and how you got into the U.S.
and then from then on.
Burkatt:
I was born in Russia, in Moscow, and it's where I went to college
and got my Bachelor's degree in mechanical engineering. I worked for
a couple of years and then immigrated to the United States. I worked
here for a couple of years and I felt like I would like to get more
education, more knowledge, more background, and I went to Ohio State
University at Columbus, Ohio to graduate school and graduated in '87
with a Master of Science degree. And I got two jobs here in
California. I had another job, a previous job, before I began
working for Disney. And since then, I got my P.E. license,
Professional Engineer license, and I attended quite a few classes
and seminars. Basically, every year I make sure I can attend either
a class or a training seminar to keep up to speed.
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